One team, one dream: The best collaborations are messy.

Posted by on Nov 21, 2013 in Design philosophy, Process
One team, one dream: The best collaborations are messy.

When we started working with the TED team on the redesign of TED.com, we knew that — in order to pull off something of this magnitude — we were going to have to quickly feel like one team. Great products come from teams that can violently disagree one minute and solve problems together the next. […]

Beta 2: Long time listener, first time caller

Posted by on Nov 21, 2013 in Release updates, Technology

This week we launch Beta 2 of the new TED to our testing community. For this release, we have really focused on two things. The first and most important is feedback from the community. Our testers have been sending amazing emails to hello@ted.com, telling us the things they love and some things they aren’t totally […]

The quest for improved site navigation

Posted by on Nov 7, 2013 in Process, User experience
The quest for improved site navigation

In the beginning, there was a TED.com site navigation bar and it was good. But then TED grew and grew…

Holy mobile devices, Batstand! How we test pages across screen sizes

Posted by on Nov 5, 2013 in Process, Technology
Holy mobile devices, Batstand! How we test pages across screen sizes

One of the biggest challenges in creating digital content is accounting for the vast number of screen sizes that are now available to web-users. Desktops, smartphones, and tablets of all shapes and sizes each offer different and sometimes unique display resolutions. For the rebuilt TED.com, we’re using a responsive design system that reacts to the […]